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Case Studies

The Sublime 3.0: Fear and Awe

Embark on a journey in the pursuit of the transcendent. Shake, disrupt and re-invent with the presented women artists, who give us new meanings to the grandiose, the beauty, and the sublime. The virtual exhibition is the result of an extraordinary collaboration with: Gabriella Gasparini (Concept Creator), Deen Atger (Digital Curator), and MiMi Lamine (VR…
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InReal-Time Events

InReal-Time is a series of events for immersive discoveries, art and design experiences, and for the XR community to connect, discuss and reflect on and in VR. We are providing a space for people to meet and experience new artwork, together in the Web. A wide range of experiences and artists have already worked with…
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Buddha of Bamiyan – Cultural Heritage

The Buddha of Bamiyan Hubs explores the potential of using photogrammetry and WebXR to create an original multi-user virtual experience. This combination offers the most accessible way to visit archeological site otherwise dangerous and very difficult to access. Behind the Scene The first part of the process is to 3Dscan the site. The entire site…
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SantaVR Experience

In 2020, Metaxu.studio collaborated with Power of Chi to accelerate the build of a wintery wonderland.  SantaVR was an immersive festive experience for adults and children to enjoy Christmas and meet Santa. Guests would have snowball fights, help Santa deliver presents and explore his wintery home. Watch the video below to see how SantaVR worked. …
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Soapbox – Learning in VR

The SoapboxVR is a on-going project developped for the SoapBox Islington Youth Centre located near Old Street, London. The digital twin was only the first phase of exploring how to use VR as an active technology not only to bring young people together but also to give them opportunities to use the state of the…
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